When weakness is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.The Guild Wars Wiki has an article on Weakness. (rank 6): -10% Incoming condition duration.(rank 2): -30% Incoming weakness duration.Upgrade components that affect weakness on self Minor Sigil of Debility: +10% weakness duration.Major Sigil of Debility: +15% weakness duration.Superior Sigil of Debility: +20% weakness duration.Upgrade components that improve weakness Sigils Relic of the Aristocracy - Gain increased condition duration when inflicting weakness or vulnerability on a foe.Relics that benefit from weakness on foes Damage scales with the recharge of the elite skill. Relic of Dagda - After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions.Traits that convert might into weakness Primary article: Condition#Traits that convert boons into conditions Related equipment See also: Condition#Related equipment Relics that apply weakness Weakening Shroud ( Curses) - Cast Lesser Enfeeble when entering shroud.Master of Corruption ( Curses) - Corruptions gain reduced recharge time and inflict additional conditions on you.This trait can only damage enemies with defiance bars once per interval. Cannot increase recharge of skills with no recharge or skills on creatures with defiance bars. Enemy skills that you interrupt have an increased cooldown. Power Block ( Domination) - Interrupts deal damage and inflict weakness.Attacks against weakened foes have increased critical chance. Superior Elements ( Weaver) - Dual Attack skills weaken enemies.Arcane Precision ( Arcane) - Your critical strikes have a chance to inflict a condition based on your attunement.Weakened enemies deal less damage to you, and you deal increased strike damage to them. Weakening Strikes ( Daredevil) - Your next attack after dodging causes weakness to foes struck.Cannot affect the same target more than once per interval. Hidden Thief ( Shadow Arts) - Stealing inflicts blindness.Lotus Poison ( Deadly Arts) - Weaken targets when you poison them.Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. Debilitating Blows ( Untamed) - Disabling a foe applies conditions to that foe based on your current state. This effect will only occur once on each target struck by an ability. Wilting Strike ( Beastmastery) - Beast abilities inflict weakness on those struck. Can only occur once per interval per target for multihit burst skills.
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